AI Insights · Timothy · July 2021
Top 5 Stickman Games on iOS in South America: Q2 2021 Performance
In Q2 2021, the top 5 Stickman games on iOS in South America showed varied performance trends in downloads, revenue, and active users, with highlights from Sensor Tower data.
The second quarter of 2021 saw noteworthy trends for the top 5 Stickman games on iOS in South America. Sensor Tower data provides a detailed look into the performance of these popular titles, covering weekly downloads, revenue, and active user metrics.
Red & Blue Stick by Tingo showed a significant increase in weekly revenue, starting from $5 in early April and peaking at $58 in late June. Downloads saw an initial spike to 7K in mid-April before gradually declining to around 450 by the end of June. The app experienced a similar trend in active users, peaking at 9.4K in late April and decreasing to approximately 4K by the end of the quarter.
Supreme Duelist from Neron's Brother SARL maintained a steady download rate, fluctuating between 938 and 2.2K weekly downloads. Active users showed a slight increase from 14K at the end of March to over 13K by the end of June, indicating consistent engagement despite no revenue generation during this period.
Stickman Party: 4 Player Games by Maxim Krivokonev experienced a peak in weekly revenue at $249 in late May, followed by a decline to $16 by the end of June. Weekly downloads remained relatively stable, hovering around 800 to 1.1K. Active users saw a consistent trend, starting at nearly 10K at the end of March and ending at just over 9K by late June.
Stick Warriors - God Infinity by Doan Thanh had a notable revenue peak at $315 in late April, with fluctuations throughout the quarter, ending at $112. Downloads varied, peaking at 1.7K at the end of March and dropping to around 640 by late June. Active users followed a similar pattern, starting at 3.4K and decreasing to about 1.8K by the end of the quarter.
Slapstick Fighter: Fight Games from Cybernate showed minimal revenue, peaking at $21 in early April. Weekly downloads ranged from 218 to 1.2K, with a noticeable decrease towards the end of June. Active users remained strong, with a peak of 22K in early April and a gradual decline to approximately 18K by late June.
For more detailed insights and data, visit Sensor Tower.